One university researcher has discovered that inserting a fake nose into Virtual Reality demonstrations reduce motion sickness
One of the more common problems with Virtual Reality is the feeling of motion sickness many, many people get when they’re thrown into various simulations. This is due to the eyes seeing motion and the brain registering it as such, but the body feels no motion, and this confuses our minds and causes us to feel a little icky. Fortunately there may be a solution which may make experiencing virtual reality a little more tolerable, by adding a fake nose.
Depending on the simulation, some can feel much sicker than others, with flight simulators offering less motion sickness than a simulator where the user is moving on foot. This is a pretty big problem for virtual reality and has many researchers looking at possible solutions to stopping the motion sickness feeling, and one researcher may have hit a solution on the nose, literally.
Purdue University assistant professor Dave Whittinghill is one of the many people looking into simulator sickness, and one of his undergraduate research assistants suggested the insertion of a nose, something we’re all seeing every day even though our brains have decided to block it out of our peripheral vision. And though it may seem like a silly addition, it actually worked to some degree. The team measured increased time in two VR simulations, averaging 94.2 seconds longer in a calm villa tour, and 2.2 seconds longer in a rollercoaster simulator.
This research suggests that even though we tune our honkers out from our conscious attention, our brains pay attention to their presence subconsciously!