“We were lead developers on SimCity, SimCity 4, Spore and The Sims2. We love making simulations,” read Quigley’s Tweet. “We’re making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures.”
Along for the ride and also quitting their positions at EA and Maxis is lead architect Andrew Willmott and lead gameplay engineer Dan Moskowitz.
Since the announcement several gameplay concept images have been uploaded to their Tumblr page surrounding the game mentioned above.
“We’re starting off on the iPad with a fundamentally new simulation engine. I can’t wait to start showing it off,” added Quigley. “We’re building the new simulation engine now.”
For more information, updates, and news head on over to their Tumblr page!