In my early computer gaming days I received a free copy of a car based combat game. This game soon became, and still is one of my top 10 favourite games of all time. That game was Interstate ’76 and what it showed me was that car games aren’t just about racing to the finish, they can be about completely obliterating other players by any means possible but more often than not with giant turrets on the bonnet of your car.
Pixelbionic announced recently a brand new game with a similar concept to Interstate ’76 and that game is called Autoduel. What makes Autoduel already incredible is that Scot Kramarich, Lead Designer of Interstate ‘82 and Designer on Interstate ’76 is one of the key members of this team.
Announced recently David Jaffe, the guy behind fantastic games such as Twisted Metal and God of War, has joined the company’s advisory board as a Creative Advisor for Autoduel.
“I was super excited when I heard Pixelbionic’s vision for Autoduel,” said Jaffe. “As a huge fan of the genre, I’m really looking forward to contributing to the game’s vision and design goals.”
Autoduel is a PC online multiplayer game which pays homage to the games I mentioned above. This time however the technology and the tools used to create a game such as this have improved dramatically so we can expect a pretty incredible experience.
The game combines the high-octane thrills and spills of team-based car combat with RPG-influenced persistence and progression gameplay. Based in a post-apocalyptic future, warriors drive to survive in their tricked-out, heavily armed vehicles scavenged from the blistered landscape, armed with a deadly array of lethal weaponry.
Autoduel also features team-based combat in a variety of open arenas from abandoned cities to dried-up riverbeds. Players can choose from over twenty unique cars which are divided into three warring factions – the Ratters, the Scavengers and the Techies. The cars that players choose can all receive a wide variety of upgrades, from mechanical modifications to the drivetrain and suspension. There’s also a vast armoury of powerful weapons and protective armour which can be bolted onto the vehicles to help you stay on top.
Pixelbionic plan to launch a Kickstarter for Autoduel development some time in the near future. More on this as well as some more additional core members of the development team expected to be revealed over the coming weeks.